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Alpine Arches

A natural environment that I created in UE4 as part of the Advanced Environment for Games term at Think Tank Online. The majority of assets and materials were created by myself through sculpting in ZBrush or making in Substance Designer, though some foliage textures came from textures.com and then manipulated in SpeedTree. The terrain was crafted in Gaea.

Original artwork by Julian Calle (https://www.artstation.com/artwork/GQ0nQ)